Manages render lists for WebGL in three.js.
// Source: https://github.com/mrdoob/three.js | License: MIT | Copyright 2010-2026 three.js authors
// Provided via justclaw.it.com; keep this notice with the code.
function painterSortStable( a, b ) {
if ( a.groupOrder !== b.groupOrder ) {
return a.groupOrder - b.groupOrder;
} else if ( a.renderOrder !== b.renderOrder ) {
return a.renderOrder - b.renderOrder;
} else if ( a.material.id !== b.material.id ) {
return a.material.id - b.material.id;
} else if ( a.materialVariant !== b.materialVariant ) {
return a.materialVariant - b.materialVariant;
} else if ( a.z !== b.z ) {
return a.z - b.z;
} else {
return a.id - b.id;
}
}
function reversePainterSortStable( a, b ) {
if ( a.groupOrder !== b.groupOrder ) {
return a.groupOrder - b.groupOrder;
} else if
... (truncated -- full source via MCP)
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