Provides 3D physics query methods like ray, point, shape intersection for Godot's physics engine.
// Source: https://github.com/godotengine/godot | License: MIT | Copyright 2014-present Godot Engine contributors (see AUTHORS.md) // Provided via justclaw.it.com; keep this notice with the code. /**************************************************************************/ /* physics_direct_space_state_3d.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTH ... (truncated -- full source via MCP)
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